AI Insights · Timothy · July 2025
Top Educational Games Performance in Estonia Q2 2025
Explore the performance trends of the top 5 educational games in Estonia during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, Estonia's educational app market saw varied performances across the top five educational games on the unified platform. Insights from Sensor Tower reveal intriguing trends in downloads and revenue.
ALPA Estonian Learning Games from ALPA Kids OU showed a fluctuating revenue pattern, peaking at around $1.7K at the end of March and dropping to approximately $1.2K by the end of May. The downloads, however, saw a noticeable rise in late June, reaching 334, up from a mid-quarter low of 222.
LogicLike: Kids Learning Games by Massiana experienced a similar fluctuating revenue trend, starting at $330 and closing the quarter with a slight increase to $342. Downloads dipped to a quarter low of 104 in late May but ended at 110 in June.
Minecraft Education from Mojang maintained a consistent download rate throughout the quarter, with figures ranging from 193 at the start to 109 by the end.
Lingokids - Play and Learn by Monkimun Inc saw its revenue peak at $757 mid-April, with a closing figure of $676 in late June. Downloads showed a downward trend, reaching a low of 96 in late May before climbing back to 133 by the end of the quarter.
Buddy.ai: Kids Learning Games from MyBuddy.ai experienced stable revenue with minor fluctuations, starting at $223 and ending at $162. Downloads remained relatively steady, peaking at 151 in late April.
For more detailed insights and trends, visit Sensor Tower's comprehensive data reports.